Wednesday, September 19, 2012

BF3 Server patch

Hey all!

On Thursday the 20th of September, starting at 08:00 UTC, the RSP companies will update all game servers. It usually takes about a day until the majority of game servers are updated.

The new game server version is a bugfix release; it does not add any new features.

Changelist
• Fixed a bug where a new squad leader wasn’t chosen when the current squad leader left.
• MK1A3 fix to add flechette rounds instead of frag rounds in gun master mode for premium players(Non-premium already have flechette rounds).
• Fixed a bug with Squad Rush on Sharqi Peninsula where the user was spawned out of combat if they spawned in shortly after the first MCOM exploded.
• Stationary and mobile AA cannon damage has been reduced by 30% versus the Gunship.
• Jet cannon damage has been reduced by 50% versus the Gunship.
• The delay before moving the Gunship forward to a new base in rush has been increased from 15 to 30 seconds.
• The Delay between Gunship spawns has been increased from 90 to 120 seconds in rush.
• Initial delay before the Gunship spawns in rush has been increased from 15 to 60 seconds.

got the info from battlelog

my comments

I think it is redicuse that there decreasing the power from the mobile AA to the gunship  I think that the gunship was fin and took the right amount of power.  I think that if the gunship had proper def.  like under belly gun

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