This is a pretty cool program. I installed it on my work computer and went through the features that it has. First there’s Boost. This feature scans your system for running applications foreground and background / services / and others. If you user your computer for just games then I would consider the defaults. If you user your computer for more than just Gaming then I would scroll through the list of Applications / services.
The next feature is the Diagnose. This is plan and simple. You Click the analyze button and the software analyses your system. Reporting back system Info. This is nice because in the report it will list running processes and event logs relative to you system. In the diag feature you have options to copy the output / export to txt file / or upload most likely to IODIT.com‘s support forum. Nice if you are having an issue and want to has a question.
Under the Tools Feature you get some more features the first one is tweaks. What this does is the software does a quick scan of you system and points out quick changes that it can make to you system to make it run a little bit quicker. The second feature under the tools option is the defrag option. There is a list of games that the software detects loaded on you system. Then you select a game and then click the defrag button at the bottom of the page. The software will then defrag the games directory to boost load time when starting the game. Nice little feature.
The third feature under the tools option is Drivers feature. This list any device that has an outdated driver then gives you the option to download that driver to be updated.
The last feature is the forum. This is just a portal for the iodit.com forum.
So all and all I like this application. It is user friendly and I believe that it can help with some of those system hick ups that you may or may not see going on. The good news is that it is free. The download link is HERE.
Wednesday, October 19, 2011
Thursday, October 13, 2011
My view of the new Maps for BF3
First off, let me saw, I cannot wait to just see the sweetness of BF3. Ok now that that is out of the way, I’m sure you folk are felling the same way.
Ok getting down to the maps that the descriptions and map designer described in the latest Battleblog post HERE, This is a two part post and from what I read the second part of the post will be tomorrow.
The first map that was talked about was OPERATION FIRESTORM. From what we already know, all of the maps BF3 will be compatible with all game types. (Rush, Conquest, TDM, Squad Rush, and Squad DM). The most interesting thing that I got from NIKLAS ÅSTRAND’S thoughts was that the largest map in BFBC2 - Atacama Deserts is 3 times smaller than this map (OPERATION FIRESTORM or working title – oilfields from DICE). This map will be huge. While reading this part of the post, I’m remembering Highway Tampa from BF2 and a map from the mod Project Reality for BF2 Basrah. Those maps where huge. I played the beta on Caspian border and I thought that that map was a good size and the gameplay on that map with everything going on was fantastic. So I can’t wait to jump into this map with a couple of friends and start rocking out. I found this Video of Operation Firestorm, IGN did a Developer Commentary review of the map HERE.
The second map that was revealed was OPERATION MÉTRO. Ok so if you didn’t play the beta you missed an ok map. This map reminds me of BFBC2 Arica Harbor. It really has the same contempt. The post stated that the map is like three maps in one. Starting in the park, then the subway system, and then in the Paris Exchange area. Arica Harbor really is similar. Starting in an open desert, then moving to urban CQB, and then to I guess an in-between of CQB and mid-range warfare. I don’t know, seem similar to map style. But I do have to say than the graphics are fantastic. And I have to give it to the DICE team for the Frostbite 2 engine.
TEHRAN HIGHWAY was the third map that was revealed. This map I don’t know about it will go either way in the community liking it and disliking it. First this map is from what I understand a night map. And the reason way I say it is a toss-up on the community liking it and disliking it, because of BF2 Special Forces expansion pack map Devils Perch. In my opinion it was not a liked map by the community. I have not seen any other info on this map, just from the blog post so it is really up in the air. Let me tell you though with the way that things are going with graphics and gameplay, I think it will be great to play.
And the last map that was revealed was DAMAVAND PEAK. This map out of the other three that were revealed in the blog post, this map looks to be the coolest one of the four. Just the working title – Base-jump just think of the name and know think of that name in a battlefield setting. Mm interesting. Know NIKLAS ÅSTRAND’S says this map will start with attackers at the top of the map and defenders at the bottom. Ok know what do you see. Ok back to what NIKLAS ÅSTRAND’S said, “Attackers in Rush and Squad Rush will start high up on a mountain ridge above a mining facility. The only way down into the valley is to somehow make the 500 meter descent.” Ok so I’ve been comparing these maps to older map and the concepts of those maps to the concept of the older maps. This map reminds me of Warlords from BF2: Special Forces. You start has an attacker and Para drop to the battlefield.
So just the environment that the DICE team puts the players in on these maps, it’s just amazing to me, just take a minute and imagine the battles, the gameplay that you will have on just these four maps, I can’t wait to play.
Like I said, there will be part 2 of the post, I hope tomorrow. So please check back for that.
Ok getting down to the maps that the descriptions and map designer described in the latest Battleblog post HERE, This is a two part post and from what I read the second part of the post will be tomorrow.
The first map that was talked about was OPERATION FIRESTORM. From what we already know, all of the maps BF3 will be compatible with all game types. (Rush, Conquest, TDM, Squad Rush, and Squad DM). The most interesting thing that I got from NIKLAS ÅSTRAND’S thoughts was that the largest map in BFBC2 - Atacama Deserts is 3 times smaller than this map (OPERATION FIRESTORM or working title – oilfields from DICE). This map will be huge. While reading this part of the post, I’m remembering Highway Tampa from BF2 and a map from the mod Project Reality for BF2 Basrah. Those maps where huge. I played the beta on Caspian border and I thought that that map was a good size and the gameplay on that map with everything going on was fantastic. So I can’t wait to jump into this map with a couple of friends and start rocking out. I found this Video of Operation Firestorm, IGN did a Developer Commentary review of the map HERE.
The second map that was revealed was OPERATION MÉTRO. Ok so if you didn’t play the beta you missed an ok map. This map reminds me of BFBC2 Arica Harbor. It really has the same contempt. The post stated that the map is like three maps in one. Starting in the park, then the subway system, and then in the Paris Exchange area. Arica Harbor really is similar. Starting in an open desert, then moving to urban CQB, and then to I guess an in-between of CQB and mid-range warfare. I don’t know, seem similar to map style. But I do have to say than the graphics are fantastic. And I have to give it to the DICE team for the Frostbite 2 engine.
TEHRAN HIGHWAY was the third map that was revealed. This map I don’t know about it will go either way in the community liking it and disliking it. First this map is from what I understand a night map. And the reason way I say it is a toss-up on the community liking it and disliking it, because of BF2 Special Forces expansion pack map Devils Perch. In my opinion it was not a liked map by the community. I have not seen any other info on this map, just from the blog post so it is really up in the air. Let me tell you though with the way that things are going with graphics and gameplay, I think it will be great to play.
And the last map that was revealed was DAMAVAND PEAK. This map out of the other three that were revealed in the blog post, this map looks to be the coolest one of the four. Just the working title – Base-jump just think of the name and know think of that name in a battlefield setting. Mm interesting. Know NIKLAS ÅSTRAND’S says this map will start with attackers at the top of the map and defenders at the bottom. Ok know what do you see. Ok back to what NIKLAS ÅSTRAND’S said, “Attackers in Rush and Squad Rush will start high up on a mountain ridge above a mining facility. The only way down into the valley is to somehow make the 500 meter descent.” Ok so I’ve been comparing these maps to older map and the concepts of those maps to the concept of the older maps. This map reminds me of Warlords from BF2: Special Forces. You start has an attacker and Para drop to the battlefield.
So just the environment that the DICE team puts the players in on these maps, it’s just amazing to me, just take a minute and imagine the battles, the gameplay that you will have on just these four maps, I can’t wait to play.
Like I said, there will be part 2 of the post, I hope tomorrow. So please check back for that.
Tuesday, October 11, 2011
Arma 2 Project Reality Mod Beta released.
So I was just trying to refresh this blog and found out that I had some links listed at the bottom of this blog site, and there was the Arma 2 and the Project Reality mod Sites there. (which is know on the top link bar) What I found out was that Project Reality has released the Beta Version for Arma 2. Pro this news is, it is only 273mb download. But that can be a bad thing has well. Meaning really how much content can be in this beta/mod. I would like to try this mod out. If anyone wants to try this out with me. Please contact me through steam. You can look up me with the name Tbirdbrent.
Links for the mod are here: Project Reality Mod for Arma 2
Links for the mod are here: Project Reality Mod for Arma 2
For you RO2 players hahahaha
I have found this article very funny and if I had the game I would be right pissed. here is the Article
It would be interesting to see how the double XP points work out from what Tripwire is talking about.
It would be interesting to see how the double XP points work out from what Tripwire is talking about.
Friday, October 7, 2011
Planes, Tanks, and Automobiles: Battlefield 3 - IGN
Planes, Tanks, and Automobiles: Battlefield 3 - IGN
This shows two new gameplay maps Operation Firestorm with Dev com and Grand Bazaar with Dev Com has well.
This shows two new gameplay maps Operation Firestorm with Dev com and Grand Bazaar with Dev Com has well.
Tuesday, October 4, 2011
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